Karina is a games person. She is currently working on 10 Mississippi.
She made games for Sesame Workshop, presented at Come Out and Play, and once won several cups of change in a game design competition at GDC 2016. Occasionally, she writes and presents papers about subversion and silliness in games. She received her MFA in Game Design from the NYU Game Center.
This is my blog.
email: karina (AT) kpopp (DOT) io