Karina is a games person. She is currently working on 10 Mississippi.

She made games for Sesame Workshop, presented at Come Out and Play, and once won several cups of change in a game design competition at GDC 2016. Occasionally, she writes and presents papers about subversion and silliness in games. She received her MFA in Game Design from the NYU Game Center.



✓︎Client Work





This is my blog.

email: karina (AT) kpopp (DOT) io
twitter: @knarniapop